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The Covenant Chronicles
Wednesday March 22, 2006
I have recently decided that I will post my actual story on my blog. So look out for it. I will continue to add more information about the background of my fantasy world, however, so don't get confused. I will post a list of characters and such soon to help with names and connections. | | | |
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Thursday February 23, 2006
Dragons, or draganians as they are called in the language of the Protectors, were the first creatures to grace the earth. Haydrien lent his power and Ia created them from the volcano's lava. She made them, in their own way, intelligent. With no thought of the future, the dragons live in the here and now. That aspect made some of them rashly choose to serve the humans, when the mortals were created some years later. This however turned out for the best.
Dragons are complex creatures. They are impressionable and brusque. They learned, only a few years after they were created, how to bend vlin to their use. This allowed them to touch the minds of other creatures, although they declined to encroach on the minds of fellow dragons without invitation, for dragons have-above all else-a staunch sense of honor and decency.
When Ia created Man and some of the dragons choose to serve the fledgling race, they learned the power of their abilities. The dragons learned to touch the minds of their human partners and none other. They also learned that with their affectionate closeness came repercussions. Emotions, images, and dreams rode the channel open between human and beast. Although they learned to lessen this to an extent, the more profound and extreme emotions passed through. The humans also realized the ability of the dragons to breath fire. It was through the help of a Sorcerer, though, that the ability was harnessed.
Although the dragons have helped the Dragonchildren win many wars, the dragons are not so easily pulled into these battles. A dragon has its own mechanism for thinking and will not fight for a cause less than worthy...and no amount of pushing will change their minds. Dragons will not fight other dragons. This has been the reason for many avoided civil wars in Lendin. The greatest asset of the Lendin army is its dragons, whether it be royal dragons or the dragons of disgruntled knights and nobles. They will not fight one another, thus a war would be hard fought. A dragon will also not fight a war that he feels is foolish. And a dragons reasoning is much different than a humans. A dragon feels fighting over inanimate objects, for things not needed, and for money is foolish. They will not involve themselves in those things. Therefore, the kings of Lendin have been involved in very few wars that were not worth fighting.
When about to lay her Horde of eggs a female usually finds a warm, high, place. This usually means a cave on a high cliff face (there is a common Hatchery in Dishil where most of the dragons go to lay their Horde). The size of a Horde generally depends on the age of the dragon. A young dragon will lay approximately twelve eggs; this is the usual number for a very old dragon, also. A female dragon, in her prime can lay a Horde as big as thirty-six eggs-which is the norm. The largest Horde every recorded was lain by Setakia, the dragon belonging to Harianna. She lay a total of forty-seven eggs; which has never been rivaled. This happened the year Harianna became Queen, after her brother's death ( Ya'rokuda Era, in the Second Age).
Dragon's blood is the most lethal poison known to man.
The dragons are the most powerful beasts in Lartheia. Immune to sorcery and capable of untold feats, the dragons are the backbone and inspiration of the Dragonchilden.
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Tuesday February 21, 2006
In the beginning there were only two essences in the universe. Vlin, the Guiding Star, was the source of light and goodness and Sievan, the Deceiving Star, was the source of darkness and evil. Both were essences of magic. Both vied for possession of the empty space that was the universe, and Vlin, to protect itself, gave birth to a being, the Goddess Ia. Sievan, being a suspicious and lone essence, took its own form and did battle against Ia. Vlin gave its power to Ia, becoming the source of Her power, but Vlin was broken and Ia could not stand entirely alone. Thus, when dealt a heavy blow, Ia took Her blood and spread thirteen drops in the void. They burned as stars and from those stars were born the Protectors.
Star/Protector:
Sunic/Niss (f)
Nessak/Kahlin (m)
Lutren/Nias (m)
Hellu/Tehlin (f)
Teth/Ryston (m)
Fiven/Haydrian (m)
Nelku/Reyana (f)
Susu/Sinlinian (f)
Aun/Cialantria (f)
Yun/Xenkendru (m)
Def/Halkinian (m)
Sofki/Milydrian (f)
Audria/Leyla (f)
With Her followers Ia threw down Sievan, and cast away the Darkness.
After Her battle with Sievan was complete, Ia created Galgina. She then taught the Protectors of vlin, and they learned power like Hers.
She fell in love with Kahlin, who had fought most bravely in the battle against Sievan. The Deceiving Star forever held him in contempt.
The Goddess Ia created Lartheia, then. A large planet, with a fledgling earth. As a showing of his devotion Kahlin traveled to Lartheia to give it his own touch. But, unannounced to Kahlin, Sievan, the Deceiving Star, followed him. And at the crucial moment when Kahlin was beyond the Goddess' touch Sievan descended upon him and overshadowed him. Taken by the Deceiving Star, Kahlin was hidden from Ia's view, and She, thinking him dead, fled to the furthest reaches of the cosmos and wept...and the stars wept with Her.
And thus Sievan created his own essence. By using Kahlin, Sievan created Demons and taught them the power of his essence. The Demons only knew Kahlin and they named him Sievan, the King of Demons. And the Demons took hold of Lartheia.
Ia soon returned from Her solitude and took up Her fledgling world once more. She put the moon and the sun in their places, and made night and day. She employed the Protectors to help Her thereafter. Nias lent his power and Ia created the Filliant Trees. Niss lent her power and Ia created the Silitia Trees. Ryston lent his power and Ia created the good earth of the west. Reyana lent her power and Ia created the ice of the north. Sinlinian lent her power and Ia created the mountains of the east. Haydrien lent his power and Ia created the dragons. Tehlin lent her power and Ia created the unicorns. Cialantria lent her power and Ia created the desert and the volcano. Xenkendru lent his power and Ia created the seasons. Halkinian lent his power and Ia created the animals of the world. Milydrian lent her power and Ia created the Sorcerers.
The Sorcerers learned how to bend vlin to their purpose, just as the Protectors had. They were not a part of it as the Goddess Ia was, and that made Her all powerful. Following the Deceiving Star was strictly forbidden in Ussim. But still some did.
And lastly, after Ia had rested from Her toil for many years, the youngest of the Protectors went to her. Leyla stood before her Goddess in Galgina in the guise of a small girl. There she lent her power and Ia created Man.
And so Vlin, the Guiding Star became vlin, the essence of good-wielded by the Protectors and the Sorcerers, and Sievan, the Deceiving Star, became Sievan, the King of the Demons-still a creature of malice instead of an essence.
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Lartheia is the land where the Goddess' chosen people(or rather peoples') live. In the dawn of time it consisted of only four kingdoms:-from west to north to east to south-Lendin, Teldin, Kargor, and L'Mina.
In the center of Lartheia was a massive volcano, that was like a gathering point for all magical energy-otherwise known as vlin; but I'll get to that later-and around this volcano the community of Sorcerers lived. Their city was-and still is-the largest in Lartheia, for it rings the volcano unbroken. They named their city Ussim. In the northern section of Ussim the Council of Ussim reigns supreme, being the fundamental rulers of the Sorcerers, but even they defer to the Orthodox Temple, based in southern Ussim, who are the leaders of the Goddess' religion. Women are the leaders of the Orthodox Temple, they are the Priestess-I'll explain the religion in greater detail another time.
Lendin has the most honorable history of all the nations. They are the Dragonchildren, for the nobles and some of the high ranking officers ride dragons into battle. They prospered greatly and became an Empire, soon after though Nelgia was formed on Lendin's border from its own land-that to will be discussed later.
Teldin was the most primitive of nations at first. The kingdom is extremely cold in the winter and has very mild summers. When they were attacked by the Demons, Teldin was overrun-another thing I will explain. They have since prospered, by setting up an intricate trade market.
Kargor is the most barbaric of the kingdoms. They raise surefooted mountain horses and grow the deadly kestia flower, that is used for a pain reliever and which can be used to numb a Sorcerer's powers. Kargor is a mountainous region, with its own type of government. The people are separated into clans, that all pay allegiance to one King. The Kargors bare a lasting hatred for the Dragonchildren of the west.
Finally L'Mina is one of the most peaceful places in all of Lartheia. The entire country is forested. The Druids are the female race that inhabit L'Mina and guard its borders. The Druids are peaceful by nature, but they will fight when provoked.
In the beginning Lartheia was thought to be the only land. But this notion was soon dispelled by the arrival of the Elves. The Elves traveled up from the Southern Continent (Lartheia is the name of the world as well as the landmass that the four kingdoms inhabit), to make their home between Teldin and Kargor. Since then more refugees have found their way to Lartheia, mostly landing in southern L'Mina or in southern Lendin.
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This blog is all about my passion...writing. Since I am currently writing a very involving fantasy story I thought it would be a good idea to post some of my ideas online. Most of the information I will post will detail the history, legends, stories, customs, and religion of my own made up world. There is no particular order that they must be read in, but I would suggest starting at the beginning. Most of this is for my steadily growing group of fans. I'm giving them a small place to read more about my story. So enjoy. | | | |
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